![]() ![]() They are superior to single squads of Assault Grenadiers, Panzergrenadiers and Sturmpioneers in close assault, but will still take damage and casualties in the fight, and will likely lose against two squads without proper micro and usage of grenades. The damage of their PPSh submachineguns, as expected, is terrible at a distance (they will not even fire when standing at rifle range!) but increases exponentially as they get close, to the point of near-instantly killing German infantry that they are right beside. ![]() They also are deal more damage on the move, so combined with their armor you should look for opportunities to advance and eliminate enemy troops, which shouldn't be hard considering these elite infantry's armor and abilities. Merging in Conscripts with the squad preserves the Conscript's health and armor value of 1, making the squad overall more fragile. Shock Troops possess light body armor, meaning they have an armor value of 1.5, as opposed to typical 1 armor that most infantry possess, allowing them to sustain more punishment. ![]()
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